XaiJu
mark2580
mark2580

patreon


Penthouse [optimization vs mirrors]

Hello. Here are some screenshots of the penthouse. Now I am tidying up the terrace so that it looks presentable at least from the front side of the building. Everything was fine until the moment when I compiled the full version of the map. 

The problem is that fps drops very much when the player looks from the street to the terrace or, on the contrary, walks inside the penthouse and looks out the window, and immediately starts drawing a huge number of models. Lods don't help this situation too much. 

My question is: should we focus on optimization or try to keep mirrors? Personally, with gtx 1060 and i5-7600k at 1920x1080, it can drop up to 70 frames, many still have weaker computers. I don't want it to work like a yacht. Those. i can put a lot of func_areaportal but that will break the mirrors again. What is more important to you?

Penthouse [optimization vs mirrors] Penthouse [optimization vs mirrors] Penthouse [optimization vs mirrors] Penthouse [optimization vs mirrors] Penthouse [optimization vs mirrors] Penthouse [optimization vs mirrors] Penthouse [optimization vs mirrors] Penthouse [optimization vs mirrors]

Comments

Mirror is an easy effect which can be made in post edit. Keep the content coming ,I say :3

KamadevaSFM

Optimization please mark :D

DESTROYER FLAME

hmm I'm for optimization

Folseh + OMDeskai Workshop


More Creators