Hello. Here are some screenshots of the penthouse. Now I am tidying up the terrace so that it looks presentable at least from the front side of the building. Everything was fine until the moment when I compiled the full version of the map.
The problem is that fps drops very much when the player looks from the street to the terrace or, on the contrary, walks inside the penthouse and looks out the window, and immediately starts drawing a huge number of models. Lods don't help this situation too much.
My question is: should we focus on optimization or try to keep mirrors? Personally, with gtx 1060 and i5-7600k at 1920x1080, it can drop up to 70 frames, many still have weaker computers. I don't want it to work like a yacht. Those. i can put a lot of func_areaportal but that will break the mirrors again. What is more important to you?
KamadevaSFM
2021-06-25 10:15:02 +0000 UTCDESTROYER FLAME
2021-06-24 12:38:08 +0000 UTCFolseh + OMDeskai Workshop
2021-06-24 09:08:10 +0000 UTC