Nightclub Maisonette 9 from Grand Theft Auto IV.
Almost all textures were made from scratch or heavily reworked. Some models were made from scratch because the originals were very difficult to fix. Some models have been replaced with counterparts from gta v.
I very much regretted taking on this map, I did not expect that this game is so outdated. Low poly models, textures of 128 or 256...
There is no map editor for GTA IV, it was quite difficult for me to understand where and what is located, I had to take dozens of screenshots, look for a "free camera" mod for the game, even record videos.
I spent too much time fixing and improving the models and textures and it seems to me that I have done little in this month. It would be better to take on something from gta v.
For Source Filmmaker users
There is a fog or dry ice effect on the dance floor ... call it what you want. In general, in order for it to display correctly, you need to put additional files (from the _sfm folder) into the usermod folder so that it has the highest priority!


To enable/disable mirrors, you need to enter the command ent_fire mirror_* toggle Also in the _sfm folder there is a file that corrects a pale and transparent mirror, you need to do the same with it as with a fix for fog on the dance floor.
Do not forget that mirrors in SFM are not compatible with AO, I cannot help you with anything.

Sprites in SFM do not work at all, which is why I removed them from the map in the SFM version. I also removed the rays from the searchlights, because in SFM you can create a light source that looks much better and can be controlled.

MARK2580
2021-03-30 18:23:09 +0000 UTCRyole Smith
2021-03-30 18:08:33 +0000 UTCMARK2580
2021-03-22 21:44:56 +0000 UTCEuros
2021-03-22 15:03:50 +0000 UTC