I'm seriously tired of this project. There should have been a lot of small elements for the garage, all sorts of tables, planning boards in the basement, but I think someone needs to come up with something themselves. It's time to move on to a new project.
The map was originally made for Garry's mod. It only has HDR lighting. I adapted the resources to work correctly in Source Filmmaker as much as possible.
If you have any of my other patreon cards installed, I strongly recommend unpacking all the files with the replacement.
If there are any missing textures or models feel free to leave a comment.
Known issue:
- In the sfm version, light source sprites look very faded and not as transparent as in gmod. Alternatively, add tonemap and bloom in the camera settings. I can't do anything about it, it's a problem with the sfm build.
- I could not implement a mirror in the toilet, because their feature is that if there is another room behind the wall and it can be "unloaded" from time to time (for optimization), the mirror completely stops working. I had to leave something "glittering".
- Sfm does not display most physical objects, such as bottles in a bar or plush toys from a vending machine. I have no idea why this is happening.