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For generations the Titan’s Lighthouse has kept the trade and fishing vessels safe when they return to port, guiding them away from the danger of the rocks and surging currents. However, in the last few months there have been more shipwrecks than in the preceding 20 years. The trail from the town to the lighthouse is dangerous, and no one has seen the Lightkeeper family for a while, so the locals are seeking adventurers to investigate. The light still comes on every night, but sometimes there is a strangeness to it’s colour.
Lucon Lightkeeper, the current steward of the lighthouse has a wife and two children, but upon arrival at the tower there is no sign of any of them. The lower quarters seem largely abandoned, aside from a few scraps of half eaten uncooked food. Upon further investigation they find Lucon in his workshop above. Like his predecessors he is a gifted artificer, a necessary skill set to keep the crystal glowing, but he currently seems deranged and half starved, fiddling with a series of smaller crystals and instruments on his desk.
From the confused mutterings of Lucon, the party can grasp some of what happened. 6 months ago, Lucon’s highborn wife decided she could no longer stand to live in isolation at the lighthouse, Lucon was spending all of his time in his workshop and she was lonely and missing her home. She took the children on a ship and left. Since then his only focus has been trying to get her to return, but having no means of communication with her he turned to the skills he has available.
He has been experimenting with changing the magics in the lighthouse crystal, instead of spells for light, warning & repulsion he has infused the crystal with charms of attraction, hoping that her ship might pass nearby and be compelled to return to him. However, he has only succeeded in destroying many of the other vessels that use the nearby port and rely on the lighthouse, and it seems the charm magic is also slowly eating into his own mind. The crystal itself now holds some kind of power over him and he cannot leave it, even bringing it gifts and treasures from the wrecked ships, but it is never satiated.
This is the second map from our competition winners. The Arcane Lighthouse was chosen by Mark Fernandez!
Use the link at the top of this post to download all of the variants of these maps in Print and/or VTT format, as well as a two original tracks from Adventure Music
GRID SIZE – 22x17 (300DPI)
VTT SIZE – 3080x2380 (140DPI)
RECOMMENDED PRINT SIZE – A2/ANSI C

Adventure Music creates original instrumental music for tabletop games. They cover a large range of styles and feels so that each of their tracks has multiple possible uses. They also have a monthly Patron Poll where patrons get to choose the music for the month. Besides the standard tracks they offered to base level patrons, there are also tiers for "bonus tracks"and "expansion tracks". Join them now to get instant access to the back catalog of over 60 original tracks and expansions.
I am very happy to announce that I will be collaborating with Adventure Music for the entirety of this month, they will be providing original tracks for all of the competition winners map set releases.
Check them out on Patreon here: https://www.patreon.com/adventuremusicjr
You can also find their first album here:
Apple Music - https://music.apple.com/us/album/first-level/1524355816
Spotify - https://open.spotify.com/album/3sHAbs9AZdDsxaL4JLhWBt?si=-wYUZLr4SnOIM_3hdzsIkw

Arcane Lighthouse 01 – Cellar
Arcane Lighthouse 02 – Living Quarters
Arcane Lighthouse 03 – Artificers Workshop
Arcane Lighthouse 04 – Stairs
Arcane Lighthouse 05 – Viewing Platform
Arcane Lighthouse 06 – Viewing Platform
Tom Cartos
2023-01-30 10:24:13 +0000 UTCJohn Forrest
2023-01-29 06:10:04 +0000 UTCMark Fernandez
2020-08-27 15:22:10 +0000 UTCRyan from the Token Vault
2020-08-23 10:47:48 +0000 UTCTom Cartos
2020-08-19 15:27:12 +0000 UTCJimmy Jeans
2020-08-19 13:58:36 +0000 UTCPhergus
2020-08-17 20:57:53 +0000 UTCTom Cartos
2020-08-17 19:05:39 +0000 UTCPhergus
2020-08-17 15:55:47 +0000 UTC