XaiJu
BlueLightSFM
BlueLightSFM

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Update

Hey guys, thanks for all your support from the movie release. It was a slow burn, but enough patrons have come through that it's starting to look worthwhile. I'm back from a break and slowly easing into things. I just wanted to give a brief update as I figure out what to do next.

While I'm in no rush to jump into the next movie after crunching too hard on The Promotion, it is still the overall goal I have in mind moving forward. It's the last of the three patron voted movies, and it is set to feature Morrigan from Dragon Age. I really want to hit the patron goal before I start the movie itself, but there's a lot of preparation I can do now. Despite being exhausted by The Promotion, I'm still pretty excited for this because I actually haven't done a Dragon Age movie before.

For starters, there is no Morrigan model for Blender. I can port the SFM model, but it would be rather poor quality. I want to headhack her to something higher quality to better fit Blender's capabilities. That's going to be a decent amount of work as my model skills are rather limited. In general, it's important to learn more model work in Blender so it's easier to create projects that I want rather than have to rely on what is already available.

The movie will also require secondary characters (desire demons) and various Dragon Age props to be ported to Blender as well.

Regardless of the movie, I'd really like to do more with Morrigan and Dragon Age anyway, so ideally I'd create some loops and stuff with her to build up to it as the model comes together.

I plan to start the model work soon, but I'll also want to do some other loops and posters to fill the time before the model is ready to be shown off. I'm just not exactly sure what that'll be, since those will have to be from the limited selection of models already available for Blender. If anyone knows of any models in Blender they'd like to see, suggestions are welcome.



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