Shady Deals v0.6.2 Public Release
Added 2025-06-04 06:33:59 +0000 UTCv0.6.2 changelog:
New implementations:
New gang type that reduces electricity bills for cryptomining farms by 40%.
New nightclub event for the "Enjoy the atmosphere" action - you might get approached by a crypto enthusiast that will try to sell you his coins.
Changes:
Gig rewards can now include a random cryptocurrency. I tried to balance it relative to the money rewards by averaging coin prices.
Buffed the "PR Department" gang type - it now reduces heat by up to 40%.
Slight balance tweaks to weapon and item gigs: they now give slightly less money at high rep.
Fix:
Fixed a number NaN on the NewDay page when passing the day with a turned-off crypto farm.
v0.6.1 changelog:
Fixes:
You couldn’t sell CTC$ on the crypto exchange.
You couldn’t unlock mechanics on new saves - workbenches weren’t showing up because I forgot to initialize a variable (weirdly, I did remember to do it on old saves though. Duh).
Fixed a harmless but annoying error in the Distributor's scene (left an extra bracket in raw format video’s math).
Changes:
Reformatted the hacker’s den - no more blue buttons.
Added an extra description for gigs you’ve already completed.
All purchases now start from 1, not 0. Don’t ask me why I didn’t think of that when i was changing all purchases...
Forgot to “modernize” the seller at the gangs HQ - changed that too.
You can now keep looking for another dealer after buying from one at the Dark Alleys.
Added a hint about the tag list to the red phone.