I've changed how the Title Screen gets "called" once you start the game, and came up with a first selection of 10 possible Title Screens, and I feel they all adequately represent our game!
Initially, I thought about a title screen that marks your progression in the game, even if broadly, considering Princess & Conquest certainly isn't a linear game, but it didn't convince me. There are just too many options, and nothing could feel really tailored around your playthrough, which by now has reached an impossibly high variability.
Other than this, I'm trying hard to restrain myself from making any new additions to the game, now that I'd say I've reached a nice spot with Toy Princess bugtesting, but it's harrrrrrd 😂
I mean, look at this shiet...

I want to work on Arcane so so bad!
But first, let's get Toy Princess and v1.0 nice and ready for their big day!