XaiJu
EGGOMON
EGGOMON

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SEPTEMBER MONSTER VOTE

Behind the scenes I have added a new key item: Ghost Milk. YOU get to decide which pair of spectral udders your going to risk your life to squeeze in this months vote. The WINNER of the vote will become the official "Haunthag" monster you can catch, the LOSER will become the Haunthag boss monster featured in EGGOMONs first minor quest (well third, since the QUEST update will open with 3 quests). This boss monster will provide a key item resource (assuming you can beat her in battle).

Okay so here's what's up: Spooky month October is one of my favorite months. We will vote on the first and second ghost monsters this month and next, because this way, FOR spooky month HAUNTHAG (pictured here), will be added into the game, and Darkforest will have its rework done, and a new poll for the second Ghost will be. This means I can get strong thematic chills for the scary month and will accompany a big AD push I will make as EGGOMON gets its first embedded WEB EXPORT (fingers crossed). After this, the game will finally have some monsters for EACH planned elemental type, completing the TYPE chart interaction. Monster releases will then slow down after a bunch of teased monsters get released in a big wave. As always dear Patrons, there will ALWAYS be a monthly monster vote.

The Darkforest remake is taking longer than expected because I had to relearn some tools and adjust the assets to GODOT 4.3 which came out August 15th. Godot 4.3 overhauled tilemaps. The NEW Darkforest is going to be slightly bigger, but more importantly includes multiple map secrets like a shortcut you can open up for the rest of your current playthrough, and the games first wandering enemies on the worldmap (hope you're ready to sprint!). It's just all around more interesting, more dense, with many new assets and is going to be the new standard before the mapping focus moves west again to the uncreatively named "Western Cliffs' zone.

A little update, with Kitsuna, bugfixes, some control remapping (and some new bugs) is coming two days from now, on the 3rd.

These spooky designs are still not as grimdark as the lore for ghost TYPEs in the more popular monster catching series!

SEPTEMBER MONSTER VOTE

Comments

If A becomes the boss design I'll throw a line into the operators quest explanation that her breasts are "depleted" from previous successful hunts against her, explaining the size diff. But otherwise I AGREE, B has more visual BOSS energy, especially given the nature of the quest.

Maurdakar Lancaster

Design A feels like it'd open the opportunity for a unique standing carry type animation, but regardless of that I feel that B has larger proportions that would befit denoting it as a boss.

Riley Knorr


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