Animating HUD Widgets in Unreal Engine
Added 2020-10-21 14:56:25 +0000 UTCIn this episode I'll show you how to add animations to your Blueprint Widgets. Rather than make a series of buttons or description appear without transitions, we can animate their position or opacity with an Animation Track. It's slightly tricky to get going, but easy to understand. I've come across this feature by accident and was fascinated with its native and easy integration with the graphical editor. I've used this principle in my recent Character Selection demo.
Enjoy!