Blending Materials with Geoshells in DAZ Studio
Added 2020-09-28 13:30:02 +0000 UTCIn this episode I'll show you how to use Geometric Shells in DAZ Studio. Those are nodes that wrap around an existing objects in your scene. While they don't add geometry, they have their own material zones onto which we can apply materials. Those can be used for blending or adding details on top of existing materials (think dirt, scratches, water droplets or soap bubbles).
I'll explain the principle and show you how to blend materials with the the DAZ Brain.
Enjoy!
Comments
Great to hear, Brian!
Jay Versluis
2020-09-28 16:36:53 +0000 UTCPretty cool, Jay. I always thought geoshells were something else entirely. This made it super clear.
Brian Cramer
2020-09-28 16:35:30 +0000 UTC