XaiJu
Gojulas
Gojulas

patreon


Demo is here!

While the game contains no explicit nudity, it touches adult themes. So you should only play this game if you are 18+ y/o 

Windows (Recommended): 

https://mega.nz/file/OkJXmYoL#SggaCgqOmDO-URdlr10ba940pkblGQdorIlk_48_8jg

Android .apk: 

https://mega.nz/file/PkAnjSoY#0oVjjYvKQXB2fNqF6Ktvw3bqiyTsUAls0jozlAG4-M0

Linux: 

*First one to ask for this build gets to beta-test it for me mmkay? I cannot risk uploading this branch without testing if it even works*


Game contains around 10-15 mins of gameplay, featuring a 3500 words script and the early stage of the 4v4 battle-minigame

And here it is. Close to 11 months of works (minus a couple where I was hooked by certain video games like Genshin Impact) Still a pretty harsh with not much documentation to refer too. Had to come up with most stuff by myself, which is often not a good idea since half of what I  did at first was completely wrong and I had to redo it. Lets say that just implementing the Live2d models from the modeler into the engine I had to bypass he software that was suppose to be used. Why? Because that software broke everything. So I had to make up a fix using a batch file editor. Who would have known a deprecated software from 2015 would function without bugs. Then the minigame. Learning how common events works. Suffering. The default configuration did not work and spent weeks just trying to figure it out how these worked. 

In retrospective I pushed the limits of the engine to paces I'm sure not many people would care to try but if you ask me if I recommend the engine. I would say that if you try to do something similar to what I did, then fine, I recommend it. For something even remotely more complicated, look for something else. Which leaves us to these issues

The known issues

-(PC/Android) Sometime at loading the game from a save point, if there are a remarkable amount of commands saved at that stage, the game crashes. I'm currently investigating this issue

-(Android) Music is only able to be played correctly once per scene. This is due to a bug in the engine. Not me. I swear! Android branch has been downgraded in terms of music to about weird music tracks playing over themselves with no possibility to stop them. I implemented a disclaimer at the start of the game for this branch.

-(PC/Android) "Use last" "Back and the "skip" button for the Minigame don't work at all. Haven't programmed them yet :DDDDD

-(PC/Android) At specific points when saving, then loading the game. Live2d models will not load properly and appear broken (Without arms/different outfits). This is due to the engine only loading the latest estate of the model but I often use accumulative states of them to provide more customization on how they look. The only hope of this getting fixed is me updating the model to 4.0 from 2.1 which means 4+ years of the possible chance of this getting fixed. In the meantime if this happen, just save-load in a different place or just keep playing if it happens, it eventually goes away xoxoxo

"It just works"

0.1.1 Version notes

- Fixed overlapping textures for Ahiru's and Linnea's models

- Android keystore implemented 

Demo is here!

Comments

glad you like it and thats the idea!

Gojulas

Absolutely 10/10! You keep working on this and it'll absolutely be comparable in quality with professional releases.

megahellreaper


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