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Dev Blog: 09.15.2023

Sinners Landing

A quick look at how we're putting together a "glam shot". These are shots we're using a lot in both Sinners Landing and Paradise Lust 2, basically small sexy intros for various characters. 

Here's one of Morwena, the High Priestess of the Temple of Fire

Start with a quick pencil sketch to set out pose and proportions. The background - a scaled up and retouched version of the library background

Color wash; we insert the reference character on the side while we work, to make sure they look consistent between different artists, and across time.

At this stage people often start paying attention, and there was a flurry of little changes (made her a little slimmer, changed what she's looking at, etc)

Then the final image, ready for animation.

These are mostly used for panning animations, so it's drawn at a higher resolution than most of the rest of our images

Dev Blog: 09.15.2023 Dev Blog: 09.15.2023

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