XaiJu
IckySticky
IckySticky

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Update

*Orc and Elf in the clouds: Riding- I am currently doing the final render for this project. I hope to have it out later tonight. All that I will have to do is add the subtitles once it is done.


*Chayanne with the ancients: Bent over- I have these loops basically how I want them and will be contacting the voice actors to bring them to life on Monday. Hope to have all the voice acting back by the end of the week so I can send the loops off for sound design next Monday.


*Big Momma Relaxing: Finale- I'll be honest... I forgot I was making this project so I will be trying to wrap this up the best I can by the end of the week.
My bad.


*Power's Futa: Jerk it- I started the first loop of the idea of loops I have planned. I am doing a lot of loops similar to Chayanne with the ancients, but... I would like some of the loops to have a creamy situation before looping back around. A lot like how Orc with Elf is.

Got a few creamy loops in mind with a couple different poses. Hope you guys are looking forward to them.

Jerk Loop in motion

Her fun bags are a bit over animated at the moment, so I will be toning that down a little bit. They bounce at the moment, and I want them to jiggle in the end. Was just testing a few things, and it worked exactly how I wanted it to.

From the back teaser

Going to make her booty/thighs jiggle a bit.


*Technical stuffs- I was trying my best to keep up with the latest versions of Blender, but it feels like with each update the software gets less and less stable. The Orc and Elf project had me ripping my hair out.
With Power girl, and Spidey here I went back to an older version of Blender that I felt ran much better back in the day. Turns out I was right. With the latest versions of Blender, I struggle to get a decent frame rate, but with an older version it feels more stable. With this project I was getting a pretty solid 30fps across the board. Only dipping when doing more intense tests.

Been really happy with the older version of Blender which is the good news. Bad news is... I have to re-port all of my characters/scenes because the files are not compatible with older versions of Blender. That also means I can't use any new models from creators. I will have to stick with original characters, and older models for the time being. At least until Blender can get their shit together and optimize their software.

That will be all for this update. Sorry again about the delays. Got some stuff coming out at what should be a regular basis for a bit. Hope to keep up the momentum.

Thank you for the continued support.

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