Reflections 3, 59, 98
Added 2022-07-04 23:23:19 +0000 UTCYet another batch of Reflections! I had a choice between releasing these on time or including a helpful spreadsheet and I decided a timely release was more important this week. Spreadsheet coming next, new character later this week!
These are the Reflections rolled from last week's post! I'll be doing 3 of these a week, please respond to this post with new numbers and I'll roll again next Monday! Also if you liked these say something nice at the same time.
Please note: these numbers don't represent the actual chronology number of each Reflection in-universe. These numbers represent their position on the d100 chart, and even that may change!
Each Reflection is broken into:
Chronology number - Title - Weapon Type - What attribute color it grants the character. I may also include GM notes about how it's supposed to be played/used!
3
Demon Arm σ - Moonflare - Sword - Blue: The sword of death created as a countermeasure against the court of death itself, motes of the void follow every swing of this blade. In its trail follows a hole to the outside that yanks and tears at every living thing. This is a threat to the court of death, “should we so wish, we could erase souls completely.”
Power: C
Defense: C
Tech: A
Anima: D
Special: EX
Feedback: E
Gm’s note: This thing is a plot item, you grab this and events are set in motion. Real gimmick of this weapon is not annihilating yourself or your friends with it as you The Hand space out of existence with every swing.
59
X152 - Material Driver - Pilebunker - Red: As the heavens fell, large glass-like shards of the world above ravaged the surface of the planet. The flame burnt and reshaped the world into twisting spires of glass. It became necessary to dig deep for material that was not touched by the false flame’s fall, and a rare and unusual device was created to achieve this end. The material driver is a large gauntlet or set of gauntlets mounted on the arm with a piston extending from the back for administering repeated shocks to a singular area. Oftentimes it is paired with a drill or set of drills for puncturing through the most difficult of material.
Power: A
Defense: B
Tech: C
Anima: F
Special: F
Feedback: F
Gm’s note: HELL YEAH, NOW THIS IS WHAT I’M TALKING ABOUT. A high tier meathead reflection that exists specifically to get swole with and wail on things.
98
X498 - Vaultwatcher - Ring - Any: An awful little familiar by every measure of the word. A being bound to the great golden vault that all the demonic arms were sealed away in, so particular in its choosing of who accesses the treasure horde many of the artifacts sealed within have lost definition to time alone. Nobody knows who left this eyeball on a ring in charge of watching over the spoils of the great demon war, but each owner of the ring agrees that the little bastard must be removed by any means necessary. Should you win the Vaultwatcher’s favor (good luck) you will find yourself with access to well over a dozen sealed demonic weapons as well as a grand suit of armor reserved for the demonic knights of old. What is more likely, however, brave wielder is that you will receive a headache and a fat lot of nothing.
Power: N/A
Defense: N/A
Tech: N/A
Anima: EX
Special: EX
Feedback: F
GM’s note: Vaultwatcher, my beloved. I hope someone pulls this so badly so I can play a sassy, awful little ring that vomits out other weapons including a demonic suit of armor. Spits reclaimed relics of the enemy faction only to those it deems worthy.
Comments
happy go lucky 13
dasno
2022-07-05 02:40:29 +0000 UTC