XaiJu
sugarmint
sugarmint

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Malevolent Planet 2D - Status Update

Hey! Sorry for the radio silence in the past week. I've been working hard to implement the dynamic physics component into the past animations. The results may not be visible or perfect at first, but over time it will definitely make a difference as I learn how to use it better.

Other than that, I've been working on animating the first two-actor scene in the game (Patreon censors any explicit words). It could've gone faster, but I'm trying to do a todo list for future animated scene drawings, because I messed up a bit here 

For animations the drawings are in fact separate layers that are rigged independently of each other and that adds a bit of complexity over how you are supposed to draw them. Because of that, there are a few things that I could've done better and that's why I'm making the list, so that every future scene is an improved iteration.

I think the first two-actor scene is almost done, but we'll see. I'm slowed down a bit by a cold which I'm hoping will go away sooner than later, so I can get back to full speed and release this build as soon as possible.

I'll keep you updated with my progress, however, keep in mind that until I fully heal I'm trying to take it easier because coughing, headaches and other classic cold symptoms don't make for the most upstanding work. I'm guessing that by Monday I should be back at my normal speed so it shouldn't take much longer to finish the remaining tasks.

Have a great mid-week :)

Malevolent Planet 2D - Status Update

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