XaiJu
sugarmint
sugarmint

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Malevolent Planet Unity Day0 Feature Lock

Hey! This should be the last update Day0 needs before it's ready for the Public release.

I've done a few QoL improvements and added extra buttons to the main menu so that if public players would like to support the project, they'd have a button that would make it easy to find the Patreon page :D

Itch (online) 

Windows and Android versions in the attachments.

Since it seems functional so far, I'll try to not change the code anymore. Other than changing the default soundtrack and some minor things that are out of place design-wise, I haven't noticed anything gamebreaking.

If anyone notices anything, please let me know. Design/QoL improvements can be kept for the next update, but if anything game breaking occurs I can try to include some improvements for the next "feature lock update".

I'm starting developing the story for the next update for the text game, so that we'd have some new content in addition to critical bugfixes. I'm also researching the best way to release the first public version of the Unity version to the public, to maximize the traffic we get to our Patreon and help development.

Thank you!


Malevolent Planet Unity Day0 Feature Lock

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