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sugarmint
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Malevolent Planet Unity First MultiPlatform Release for Day0

Hey! I've been working a lot on the Unity version since my last post. I optimized many things, fixed other things, and added a bunch of QoL improvements. I've also managed to have a relatively... fine build for Android and an alright one for Windows.

Quality of Life Improvements:

- Smoother Keyboard Movement

- Guidance on what doors/teleports to use to finish your quest (WiP)

- More Stable Gameplay (less bugs)

- Higher Performance (reduced the amount of calls to every frame)

Multiple Platforms:

- Online (itch for now)  

- Windows (attachment to this post)

- Android (attachment to this post)

Bug Reports Needed:

- If the dialogue crashes at any point for any of the versions, please let me know. It'll look like you cannot start a dialogue anymore, possibly with a portrait fading in and out quickly.

- If there's anything strange on any of the platforms, feel free to report it to me and I'll try to fix it. I haven't tested the android version to the end, but based on what I've tested it works. If the dialogue crashes, restart the game one or two times and it should work after (however this should already be fixed, so if you still need to do this let me know)

Thank you for your attention! I'll rest for the weekend and get back to this next week.



Malevolent Planet Unity First MultiPlatform Release for Day0

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