Release Date Announcement & Recent Developments as of 22nd November 2021
Added 2021-11-22 13:57:41 +0000 UTC
Hey guys! Sorry for the delay between this development update and the last one. I've been busy building a new PC and setting up all my tools at the beginning of the month, then I had to leave home for a few days to get a medical check-up done.
Good news is that I don't really have anything else on my schedule and everything runs much smoother, which means that development should be a smooth ride.
I'll keep this short, together with more important details related to the next version at the end of this post:
- Slight redesign of the RPG Stats. During my work on the NSFW actions, I realized I had made an error with the design of the RPG stats. The summary is that it will be possible for your character to be good at one thing and semi good at another, which can make gameplay more engaging. The new UI for the stats looks like the one below. (4 points for seduction, 2 for charm)

- Getting close to the end of this version's combat system improvements. This was a bit of an impulsive decision, but I think you'll like it. Basically, the enemy randomly picks a defense technique against your attacks (such as evasion for a normal attack or shielding their eyes for a lust attack) and based on that, your attacks can have different results. At the same time, the enemy can attack you and based on a brief preliminary info (which isn't written yet) for each attack, you can pick your defense technique. For now, there's only Evade.

- Finished another drawing for Sarah's Quest ending. (can't post any sketches, it'd be against Patreon's rules for public posts)
IMPORTANT INFO:
Even though it's difficult, I'd like to have a release at the end of this month. The reason is that even though the changes I've made might lead to errors during gameplay, it's worse if I try to be a perfectionist and keep going on with no end in sight.
Therefore, on 28th November 2021 (Sunday), I'll release the next version.
By then, I'll be working tirelessly to have a functional build ready.
Thank you for your attention and I'd like to apologize again for the lack of public activity since the last development update. Rest assured, I want nothing less than you to be pleased with the game and its updates.