There has been a lot of work on the game lately, but I haven't done a proper job at publishing my objectives and their results in development posts. Since Trello has a nice UI, I will try to use it to show things on the roadmap in clearer detail. Here's what happened lately:



There will be other types of notifications, but for now we need them for the choices.



Next items on coding agenda:
And the content agenda:
About the release schedule, since the jetlag delayed me slightly I will move forwards the release schedule a bit so that we can have a release for this month as well. After I take care of the coding agenda and the game works relatively bug-free, I will release the update in a proper version as follows:
Since this is not so much of a content update as it is an addition of new systems to the game, the delay may not actually make much of a difference.
I will be out of the country from Monday (13th September) for about 2 weeks (time in which I'll continue working as before, just on my laptop) so I might actually release the public build at the same time with the above tiers. It's much easier to prepare the builds on my PC so it is more convenient for development as I will spend less time preparing the builds and that time can be used for working exclusively on my content agenda (described above).
Thank you for your attention and I hope to make these posts much more often.
Ashani
2021-09-09 10:53:56 +0000 UTC