XaiJu
sugarmint
sugarmint

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Unique Stats Choices Implementation Poll

The results in the last poll were pretty clear, so I'll keep you posted on their development. For some reason, I had a feeling the sixth option would be really popular :D Below are the details of the next poll.

As you might know, I'm working on a RPG system to make the game more entertaining. The stats are grouped in two categories:

My question is how you'd like to see the special fetish choices playing out and I'll use the following situation: 

You picked the waitress job to gain credits to restore your ship's flight capabilities and you're serving at a table. The customer at this table is rather rude, keeps complaining about the food and about the service. Everytime you lean over to pick up his food you see him trying to peer under your work skirt. You're getting tired of his behavior and you'll get access to an unique special fetish choice, called Lean further and subtly raise your skirt. How would you like it to work:

The first idea is used in Mass Effect and other RPG games. You need paragon/renegade to make a special action (which is a guaranteed success), otherwise you need to pick a generic one.

The second idea is what I came up with. It can make the content more entertaining, because even if your character is very exhibitionist, wearing a long and tight skirt makes the odds of success probably impossible. A modest character who wears a very short and loose skirt could have higher odds of success, but such a choice will lower the modesty stat of this character and increase the exhibitionist one.

Please pick the idea you find more fun.






Comments

I like the second because you can make that she tries to do it but loses courage and it can lead to a whole embarrassing situation sometimes. Also, I like the idea of having the choice anyway even if it doesn't work because that's probably how the character will get points in that attribute: trying until she feels comfortable with that.

Corintio

Yes, that's what I'm going for. Ever since changing the release schedule to a monthly one, I've been trying to stay more in touch with the community and I'm happy that it's actually having an effect :) The main fetishes I'm going for are the ones that would be the most fun to roleplay in, and it's pretty easy to get interesting concepts for them. The problem is sometimes execution, but I'm trying to get better at that. Rest assured, I'm doing one thing at a time (and depending on whether the situations allow, one or more fetishes per update) 😁 development is a gradual process and when in doubt, I ask the community and with patience we can see a lot of fun content opening up soon.

SugarMint

been following this development for a while and im honestly impressed with the level of comunication you have with your supporters and your goals for the level of customisation to different fetishes. my fetish is seeing the main character humiliated and coericed, the more i get to see that being gradually made "worse" the longer ill enjoy your patreon , I imagine that is what everyone wants, for their own fetishes. Coupled, of course, with good build ups and well written experiences, with context. I think your best bet would be to focus on making a good game for one fetish at a time


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