Recalibration in Progress
Added 2021-07-15 11:19:35 +0000 UTCHey! Soon, I'll have more to share in my development updates. The votes from the last poll helped me out a lot.
The option for Combat System Improvements was surprisingly popular, and this made me rethink a few things. Here's what changed:
- This month's update will bring in Sarah's Introductory Quest. It was tempting to stop writing and drawing and focus more on the code, but I didn't want to get sidetracked and instead put more effort into Sarah's Quest so that I can freely move on with the code after that's done.
- The first scene of the NSFW Combat System will come in the next month's update instead of this one, because there's a lot of code that needs to be implemented.
- Together with the NSFW Combat System, there'll be work on improving the existing Combat System as well.
This offers us an opening to make the next update more engaging, without worrying about deadlines for quests and linear content.
List of current priorities for the next update:
- Develop a foundation for a RPG system.
- Develop the improvements for the existing Combat System in tandem with making a proper, engaging version of a NSFW Combat System.
- Connect the stats from the RPG system with the improved Combat System and with the new NSFW Combat System.
- Stats will be affected by choices made along the game. A more exhibitionist character might be more comfortable with exposing herself to her advantage. A more corrupted character has an easier time teasing enemies (and challengers in the NSFW Combat System)
- Add more characters that play into your character's personality, and try to connect existing clothes to your current stats (by giving bonuses to certain stats and actions)
Truth is, I know these "priorities" sound pretty vague. That's why, I'm going to release a poll for each priority in part to be aware of what you'd like to see and keep you updated on their progress.
After the next is update is out, the city's content will open up and take advantage of the future systems.
About the existing update, there has been a slight delay. Last week, I had to undergo a minor surgery (nothing to worry about) and couldn't work for around 4 days. That's why I need until Sunday to finish things up before releasing it for the $5+ tiers.
Release Schedule for v0.2.02:
- 18th July for $5+ Builds.
- 25th July for $1 Builds.
- 1-2 August for Public.