XaiJu
sugarmint
sugarmint

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Progress on the development of Malevolent Planet - 17th August 2020

Today has been spent on finishing the second iteration of the combat system, on drawing some assets, and on writing some small dialogues. More details below:

One of the latest things I want to do on the coding part for the next release, excluding the sex scene widgets which are easy to implement, is editing the interface to highlight quest locations in a special color and to give the players pointers in a different passage or on hover text at what time of the day the player's character should be there to advance the quest or start it. 
Regarding the public release for all $1 patrons and the public of the v0.1.0 Initial Release version, I'm trying to find a backup that has everything up to that release so that I can add the way I'm currently developing to easily see where the quest is as described above.
Also, with this occasion I can say that the Fight System poll you may have voted on is a real system now with the option that had most of the votes.  https://www.patreon.com/posts/fight-system-39197384 

Progress on the development of Malevolent Planet - 17th August 2020 Progress on the development of Malevolent Planet - 17th August 2020

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