Progress on the development of Malevolent Planet - 19th June 2020
Added 2020-06-19 18:14:02 +0000 UTC
And today's patch notes are:
- Currently, there is no built-in way to check one inventory's capacity in the Universal Inventory System, but I have messaged HiEv and there are a few workarounds I can use that to the player will behave exactly the same as if it was built-in, just means a bit more attention from my side to use one workaround properly.
- 4 pubic hair types have been drawn and worked into the game. There are 5 colors: red, light brown, brown, black, blond and there are 4 types: bikini, natural long, natural shaved, triangle, and clean shaved (it looks exactly the same as if there was no pubic hair type). I did not include the images here, but you will be able to select the pubic hair color as well. I have used red in this one, because the preset is a redhead, so naturally she will have red pubic hairs (of course, since genetics are more complicated than this it's possible for a redhead to have black pubic hairs, or blonde, or brown, but here it seemed the best choice).
- Seeing as the Base Upgrade System and the Quest System are finished, I will plan some quests over the weekend to test out the systems and how well they behave. One of my priorities right now is to get that demo I've talked about in one of the recent development updates out, as the draft is finished and you will have access to a preview of what I plan the future scenes to be like. As it'll be a preview version, you will just be able to create your character with your own preferences (with the cameltoe and pubic hair types included) and the only option you'll have after that is to jump straight in into the scene. I'll talk more about it in one of the next development updates :).