XaiJu
sugarmint
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Progress on the development of Malevolent Planet - 16th June 2020

Patch notes for today's work:



Progress on the development of Malevolent Planet - 16th June 2020 Progress on the development of Malevolent Planet - 16th June 2020

Comments

After posted my message, I figured that it's may be more complex for the PC than for NPC. Because the NPC faces are "static" (I mean, you draw them once for each NPC). While the PC face depend of the choices of the player (at least hair color and style), which mean it's not a simple image you just have to draw one. It must be generated à the end of the PC creation. It's not a big deal. I think it's more valuable that you focus on the story and/or game mechanisms. After all, I see through the eyes of the PC, it's make sens I don't see her face :-)

DamnedFrog

A while ago, I tried one approach. To take the body's portrait from the sidebar and to mirror it into that square, but it was not working. Now that you asked this, I thought of another way. Depending on the choices in the beginning, there would be new overlapped pngs in the size of a portrait image. So yes, it can be done, but it is not easy and it would take a while to get a version without clothing for portraits working. When I start working on this feature, I will include the progress in development updates.

SugarMint

Speaking of the message box, is it possible to have the face of the player character instead of a silhouette, as with the NPC ?

DamnedFrog


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