XaiJu
sugarmint
sugarmint

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Malevolent Planet v0.0.5 Development Update

The first release was supposed to take place on 10th June, but I worked more these days..

I have finished writing the ending of this chapter last Friday and since then I have been working more on the art and on fixing bugs. I will list below what changes I made to the current release, and I will add what I have made already for the Life Simulator release. There will 

There are probably a few more changes that are not found in the patch notes, but I do not think they're very relevant since I do not remember them.

As of this release, according to the Twine statistics for this story there are 33371 words. It doesn't exactly mean that they unique or that they are not duplicated in some places (especially code), but it marks some progress in the content. 

The current plans are to fix any bugs found this release in the 2 week timeframe I have before the release is public, so that hopefully the game will get more attention and it will allow me to spend even more time on it. I will look once again on whether the whitespace can be optimized in some places. 

Below I will list what I have working for the Life Simulator component.

with more to come, my first target will be to get a fun base-building system (the ability to use resources from quests to upgrade parts of your ship which will allow for more stuff later on)

Thank you for your patience. I hope you will like this release and if there's something you'd like to see changed in it, let me know and I'll try to get it done as soon as possible.



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