Hey, hope you're all coping with 2025 ok. As for me, here's what I want to achieve this year:
1 - Bring Fleshcult 1 to completion: This means tying up all the loose ends in the storyline and polishing the remaining rough spots. This won't happen immediately, I have a doozy of an ending for the story and that alone will take a couple of months to realise.
2 - Accelerate Fleshcult 2 prototyping towards production: There's a long way to go. Right now I'm working on engine features and some preliminary research into how much visual art will be feasible. After that, whole a lot of digging for a satisfying core loop. Because I'll be interleaving the Fleshcult 1 and 2 work, I doubt I'll be doing any side projects this year.
Perhaps some day spiderkind will repay my acts of service, but until then, I'm reliant on you, my backers. So thank you all so much for getting me this far. Not like those little 8-legged ingrates.