Download: https://next.nexusmods.com/skyrimspecialedition/collections/9dtot1/revisions/4
Hey boys, it's finally here! My first big Update for the Collection.
As mentioned in my previous short Update, I worked a lot on my Load Order over the last weeks. Mainly to get rid of some problems that plagued the Collection. I really do hope that these patch not only got rid of them, but also made the Collection finally worth calling "a modern Overhaul" for the Game. My changes are, in fact, so numerous that I won't talk about every single detail I changed, but I must point out some of them. Because the new Version is only 'partly' save game compatible!
If you're not interested in a run-down, skip to the end where I posted the complete Changelog, as always.
I also made a new Showcase Video, that will focus on the new Combat + Giantess Stuff. Expect that video next Monday!
So, let's hop in!
1. Crash and Freeze's Fixes
The longer I, and all of you, used the Collection, more and more cracks showed. I was in contact with a lot of you helping bug fixing or getting them pointed them out to me. And I'm happy about all the help and nice words I received. Thank you! With our combined efforts, we were able to find the responsible mods and get rid of them. Many of the Collections Freezes and Crashes should be fixed. Since my Updates, I've got only a very few of them, but this is just how a heavy modded Skyrim works - it sometimes just crashes. Having roughly 1-2 Crashes in more than 20-30 Hours of testing is my understanding of a 'stable-version'.
2. Truly Modern Combat
One of the main reasons the old Version of the Collection was so unstable, was the mod: Ultimate Combat. And after it was gone, my main goal for this update was to revamp Skyrim Combat System as a hole - for real this time! Now, the Collection runs on: Modern Combat Overhaul (MCO) + Valhalla Combat. A truly modern Overhaul, that teaches our dear old Skyrim what combos are. Sounds simple? Yeah, it isn't. Melee Combat is now fairly different from before. A ton of sub-mods, new Animations and AI behaviors transform Skyrim into a really modern action RPG - similar to games like Elden Ring, God of War, Conan Exiles, you name it! Every encounter, every weapon and every enemy feels different and more deadly than ever. Make yourself ready to re-learn how to play Skyrim!
3. New Giantess and Size Stuff!
The reason I held back this update, was the coming next Version of the Giantess Mod. Now, the new Version was released with a ton of bug fixes, re-balanced and as icing on the cake: More Size Related Animations! Including more Breast and Grow Oriented Gameplay in particular. On top of that, I added the Mod: "Creature Size Variants", that allows a dynamic scaling of any non-named NPC in the game. Wanna fight in a world full of gigantic, 8 foot tall Female Bandits and tiny 4 inches small Bears? Yeah, I've got you covered! And everything can be adapted to your liking in the MCM!
4. Ooohhhh-Body!
The Collection includes now OBody. A mod that enables Skyrim to dynamically change Body Preset on both the Player and every humanoid character in the game. No need to rebuild an armor or body in Bodyslide again. Do it In-Game! The Installation of these takes a bit of work on your side, but one's setup, you won't want to miss it anymore! If you want to know how it works, take a look at the updated Install Guide on the Collections Nexus side.
5. Game Progression and Save Game Compatibility
I played Skyrim for more than thousand of hours. I leveled more Characters than I can count, and I know every exploit to farm Progression. On top of that, I'm annoyed by all those Main Quest that are forced upon the player. Maybe I don't want to be stupid Dragonborn, and No Brynjolf I won't help you rebuild your shitty little scam-hole, called the Ragged Flagon for the eleventh time! LEAVE-ME-ALONE! Oh, sorry. Lost my cool there! So, anyway, I fixed that with Mods. The Collection uses now 'Experience', what does exactly that: You have to gather good old EXP by killing Enemies, completing Quest or Dungeons to Level Up. No more farming of Levels with the help of Alchemy, or Smiting. On top of that, I added the Mod: "At your own Pace". With that, the game no longer forces that Main Quest Chains upon you. You can start and progress them at your own pace. The problem with that: the Mod is NOT compatible with existing Save games. If you want to play your old Save, deactivate all the "At your own Pace"-Submods! Otherwise your save won't load, or these Quest will get bugged out.
6. New Grass and other little neat Stuff
During the last days, while waiting for the GTS Update, I added some other graphical mods. Mainly a different, more modern Grass Mod, called Freak's Flora Field. One, if not THE best Grass mod out there for... well, basically every game. You won't believe how much better Skyrim looks with that! Only downside: it costs some additional frames. Now my old PC gets really onto it's knees when entering Falkreath-Hold, but daaaaamnnn it looks so GOOD! Besides that, I added some more additional Game Starts for you to choose at the beginning and some re-worked Dungeons and Fortress. The Orc Strongholds in particular! The Map is also finally fixed and is now 2D based. A bit strange first, but you will like it (hopefully).
And if you're interested in the details, take a look at the complete Changelog following. But until then, I wish you all the best and stay tiny!
MrMe
(For more info's, read the Collections Install Guide in the 'About Section'. "Building Animations" and "Building Bodys and Armor", in particular!)
- Giantess Mod from PR6-HF3 -> Pre Release 7-HF2
- True Directional Movement from 2.2.5 -> 2.2.6
- Ultimate Animated Potions NG from 2.4->2.7
- console UtilSSE
- Ultimate Combat
- Folkvangr – Grass and Landscape Overhaul
- Whiterun has Walls
- A quality world map
- pastel map markers
- MfgFix
- ConsoleUtilSSE NG
- Papyrus Tweaks 4.1.0
- SPID No Fall Damage for NPCs
- SkyPatcher-AE v3.2.2
- FormList Manipulator – FLM v1.8.1
- Offset Movement Animation 1.2
- Object Categorization Framework v6.0.2
- Mfg Fix NG v1.0.0
- Whiterun Has Walls Redone – Capital Whiterun – Occlusion fix V alpha1
- No Grassias – A Universal Grass Fix Fir Grass Mods – NoGrassias Ultimate v1.1
- NPC Spell Variance
- Dismembering Framework - Latest Version
- Official Creatzre Asset Pack – Latest Version
- Official Humanoid Asset Pack – Latest Version
- Attack+MCO+DXP v1.6.0.6
- Payload Interpreter
- Valhalla Combat 1.3.3
- SCAR-Skyrim Combos AI Revolution v1.06b
- SCAR AE Support v1.06.1
- Mortal Enemies SE v1.05
- MCO Universal Support V1.0
- MCO - First Person Patch V1.0
- SkyTactics - Dynamic Combat Styles v1.0.0
- Disable Turn Animations SE /AE v1.1
- ER KATANA (MCO SCAR) v1.0
- Dragons Dogma Daggers Moveset for player v2.1.1
- DragonsDogmaMoveset for NPC v2
- ADXP/MCO Dragons Dogma Fighter moveset swod and shield - DD_FighterMoveset v1.0.3
- Fighter moveset for NPC v1
- ADXP/MCO Immersive (almost) Imperial legion moveset – Legion moveset v1
- BDO Guardian v1.0.2
- BDO Guardian(NPC) v1.1
- BDO Guardian Awakening FOMOD v1.0.2
- Dynamic Bow Animation v1.5
- Dragon Age Staff Moveset v1.0
- Take a Seat - DAR Animations v1.0
- Creature Size Variants SE v1.07
- Experience v3.5.0
- Experience - MCM v1.4.0
- Yet Another Starting Skills Mod v1.01
- At Your Own Pace - Thieves Guild v2.1.1TG
- At Your Own Pace - Dawnguard v1.01DG
- At Your Own Pace - College of Winterhold v2.1.0MG
- At Your Own Pace - Companions v3.0.4CP
- At Your Own Pace - Dark Brotherhood v1.1.1DB
- At Your Own Pace - Dragonborn v1.01ST
- At Your Own Pace - Main Quest v2.1.0
- Additional Starts for Live Another Life – MMX452's Alternate Starts v 7.0.2.6
- New Beginnings – Live Another Life Externsion SSE – Alternate Start – New Beginnings v1.3
- Obody NG v4.2.0
- Bijin Warmaidens SE v3.1.3
- Bijin NPCs SE v1.2.1
- Bijin Wives SE v1.1.2
- The New Gentleman v3.0.2
- Tempered Skins for Males - Nude Version v2.05
- Flat World Map Framework FOMOD v1.9.4
- Skyrim Paper Map by Caro Tuts for FWMF v1.8.1
- Colorful Map Markers v1.0.3
- Cathedral - 3D Grass Library - Meshes v16.42
- Cathedral - 3D Landscapes v16.41
- Freak's Floral Fields v1.1.1
- YAR - Yuril's Additional Resources v1.0.4
- Whiterun has Walls Redone v2.0.6-hotfix
- Whiterun Has Walls Redone - Patch Hub v2.0.6-hotfix
- Camp Varglya SSE v1.2
- Camp Varglya - Essential NPCs Patch v1.0
- Camp Argentum SSE v1.2
- Camp Argentum - Essential NPCs Patch v1.0
- Orc Exiles - The Cracked Tusk Keep ESL v1.2
- Orc Exiles - Bilegulch Stronghold v1.4
- Strongholds - Mor Khazgur v1.6
- Strongholds - Dushnikh Yal v2.5
- Strongholds - Narzulbur v2.3
- Strongholds - Largashbur v1.6.1
- Bladestaff of Skyrim v1.1
re-added Ariel Body Preset
re-added Serana Body Preset
re-added Victoria Body Preset
re-added Heels Sounds, to make sure Vortex finally get it that this is an Off Site Mode by now!
Mister Me
2024-11-30 16:52:49 +0000 UTCscup
2024-11-30 13:46:51 +0000 UTC