Hey folks,
The latest Habitat is now live: Goblinoid Den. As I mentioned before, we'll try to explore both sides of goblin culture; from the rough and chaotic, like fighting pits and prisoner holds, to the more resourceful, with crafting areas and simple markets.
With this release I've also included two new room types (Goblinoid Barracks, and Warg Kennel) for a total of 5 at the moment, with 56 room layout variations between all of them. We're working on additional rooms to get to around 10 before moving on to the next Habitat, where we'll create several rooms for varying monsters as opposed to a more cohesive dungeon like with the Goblins.
I hope you like it!