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[Project File] Destructible Vehicle Tutorial - Unreal Engine 5

This post contains a link to the project file for download.

In this tutorial, you will learn how to create a destructible vehicle using control rig, similar to The Matrix Awakens. You will learn how to migrate the city sample project, create a drivable vehicle, initialize the control rig, create a deformation event, apply the material to the vehicle, and most importantly, deform the vehicle skeletal mesh using control rig.

Youtube Tutorial: https://youtu.be/wnr2AauJjGQ?si=D07cBE8CY1_xj5Fi

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UE5.0 Project File: https://mega.nz/file/EjJjEAKK#KoK7y_gz9WBtgKxMwnPGD3n1h7FN3XgLTPqQuhSEFOM 

[Project File] Destructible Vehicle Tutorial - Unreal Engine 5

Comments

Hi. You can download the finished project file, which might help you identify the problem more quickly. It’s really hard to pinpoint the cause of the issue. It could be related to weight painting, the skeletal mesh, or the physics asset.

Sengchor Taing

Hi I followed this but the vehicle is deforming weirdly as the top of the car frame and right side deforms a lot

Jae Hee Kim


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