I worked this week on the ambient scenes for the nightmare in episode 6.
Why do I go back to episodes to complete them?
I have a clear reason in my mind as to why the game doesn't progress linearly.
And that's because of the pressure I feel from having to deliver NSFW content every month, so I'm moving forward with the story very slowly, while having to jump between episodes.
Originally, the story would be deep, attacking humanity at war and how peace has never been anything more than vaguely temporary, and sex would be a part that would dictate until the end of the episodes. I wanted to make a game that expressed a reflection on life.
This is just an answer for those wondering why this project might have inconsistencies. I'm trying to provide content that most people will like, but also working hard for experimental and artistic content, I would really like to explore something different than what I am normally used to.
I've put aside the old AI backgrounds.
I'm manually creating some backgrounds and programming moving scenes.
This part is complete (for now), and I have to work on the dialogue here, also I will include the memories of Rakshasa, with this I mean. He will tell us about his life when he was human and how he had a relation with Marduk.
This story begins to distort here a bit too about everything.
Other Demons / monster concepts:
They will have no role other than to be the Rakshasa's playthings.
They can transform into "Evil Marduk" and "Evil Grimm."
Astral Phoenix
2025-05-16 12:27:10 +0000 UTCDeyon Whittaker
2025-05-16 05:58:31 +0000 UTC