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moxietouch

moxietouch

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moxietouch posts

New Year - Yesternight

Mox Recording

She left a recording last night:

Mox Group Photo

The Many Mox's

I am so happy we have Blender Mox now.

Mox always felt like she'd be moving a lot. Pacing back and forth, or waving her hands around. Blender allows so much of those mann...

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Surprise Post - Merry Crismox!

Here's Mox, being the ever-goober, to give good tidings.

Don't worry, there's still the art post at the end of the year. This was just a nice thing to make in the mean time.


Merry Crismox!

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$5 Art Post - Mox Collection Vol. 1 - Dress and Skirts

Sorry for the late art post! That said, Mox now has new clothing options: skirts and dresses! Here's a couple of them.

Sundress Mox

Office Mox

Sword Mox

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$2 Art Post - Pillow Mox

I asked discord patrons for anim suggestions to practice and build the blender mox pipeline. Here's a few of them!

Pillow Mox

(Member's request: Full shirt variant, just because)

$5 also has another exclusive anim where her back is against the wall :)

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$2 Art Post - Floating Pink Anims

Remember blender mox?

Yeah, here she is

And it's so cool

I get to finally animate mox again. Blender is so much more efficient, and it's so much less labor-intensive. I giggle with the poses she can do now.

Oh, and here's her other animations

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$2 Art Post - Scout Mox

tf2 mox (and a few others)

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DiBS 0.9.5 Progress Log - Minimize Esc

What's Worked On

Minimize Esc Mode

A new option where pressing the Esc button pauses and minimizes the game. For the stealthy players.

You can still open the menu normally with Alt+F1.

Boss Refinements

A couple boss refinements. Not much to show since the changes are non-visual.<...

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$2 Art Post - Cool Gal

Sorry for the late art post! Annoyingly, my pen tablet decided to crap out and die on me, so had to wait for a replacement.

There were supposed to be 2 Art Posts left for the $2 Tier (this one included), but I'll add one more because you all had to wait.

So July (this one), August, and finally September.

anyway, here's a cool gal

2025-07-13 20:00:07 +0000 UTC View Post

DiBS 0.9.3 Release - Labs and Plaza

Downloads

0.9.3.1 -- Unintentionally left Exploration Mode: On for defaults. Returned to Off as default.
0.9.3.2 -- Fixed boss repeated giving ammo

What's New

Plaza


The plaz...

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$2 Art Post - Neko Mox

Sorry for the late post! Had to prioritize irl

Neko Mox

Mox Eyes Exploration

2025-06-05 11:00:09 +0000 UTC View Post

DiBS 0.9.3 Preview - Plaza and Labs

What's Worked On
Plaza

This is right after exiting the train left of the labs area. Mostly as a pop of color after going through the game in mostly muted grey.

Labs Doodads

A little snippet of the labs!

Release on June 1...

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$2 Art Post - Suit Mox and Uh

Here's the art posts for April!

Tried using a new brush setting this time. It wasn't great.

I had to fight it to get the line width I wanted, so back to the old brush settings I suppose lol

Also, as it turns out I really enjoy drawing suits

2025-04-30 10:00:17 +0000 UTC View Post

DiBS 0.9.3 Progress Log - Labs Mini-Renovations

What's Worked On

Small Labs Expansion


Labs is getting a minor expansion so it smoothly goes to the boss and returns to the train.

Currently focused on general placement of assets and getting a sense of the place.

What to expect next

  •  Labs renovations

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$2 Art Post - Battlefield Bloom

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DiBS 0.9.2 Release - Boss and Minimap

Downloads

-----

What's New

Boss Interactions


Boss Hard Mode has the boss wearing the newspaper you...

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Return and Upcoming Plans

Hi all, I'm very sorry for inactivity. No excuse for it, so here's to make up:

  • Refunds are Available

  • DiBS 0.9.2 Released

  • $2 tiers will have their own Art Posts for March to June.

  • $5 tiers have access to the $2-tier art post, while still having their own art post.

  • Next DiBS version will released 2 months (June 1) from now instead of the usual 4-5 months.

Refund

First thing, View Post

DiBS 0.8.6 Progress Log - Level Renovations

What's Worked On

Lab to Boss Transition


Working on the level flow from the lab to the boss.

Lore Screen Minimap

The area for the lab area is linear, so a minimap wouldn't be useful. Instead, pulling out the minimap shows a little "Rest...

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DiBS 0.8.4 - Boss Hard Mode

What's Worked On

Again, not much to show since it's mostly behind-the-scenes coding stuff. There are a few animations worked on though.

Giving Newspaper

Giving the boss another newspaper.

Will also need to code in and animate the Mox reaction just like with the Woof anim.

Hard Mode Start

2024-09-18 02:00:04 +0000 UTC View Post

DiBS 0.8.4 - More Controller Support

What's Worked On

Not much to show since it's mostly behind-the-scenes coding stuff.

More Tutorial Controller Support

Here's automatically detecting if you're using a controller or keyboard. You just need a button press or mouse movement on either devices.

It also detects mouse only mode.

More Modes and Stuff

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DiBS 0.8.4 Progress Log - Controller Support

What's Worked On

Alright it's time for controller support on various parts of the game.
The game is already playable with controller, but there are some areas that only accept mouse, which is where this comes in.

Cinema Controller Support


This is a very small addition, but it does a lot to making the cinema controller-usable.

Tutoria...

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DiBS 0.8.4 Progress Log - Minimap System Complete

What's Worked On

Map System Finished
Map system is finally complete! Should be easier to find collectibles now.

Some areas for the map might need some art touch ups, but by and large, the system is in place now.

Fun Lore Screens

Lore screens are for areas that don't need a map.

  • Cinema Room

Heads Up - July 31 Progress Log Moved to August 10

Since I'm focusing on the itch public release, there won't be a progress log this July 31.

There will be a progress log on August 10, in addition to the August 15 and August 30 log.

Until the next post!

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DiBS 0.8.4 Progress Log - Map System

What's Worked On

Map System


Not much to show. Mostly building tools for the map system.

More map work

  • Collectibles now properly save and show/hide.

  • Areas start as hidden until explored.

Lore screens

  • In levels that don't need a map (usually linear levels),...

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July Dev-cycle Review - Roadmap

Back from the June Break! Time for a review on what's next.

Dev-Cycle

Month --- Plan

  • July - Map System

  • August - Controller Support

  • September - Boss Hard Mode

  • October - Level Renovations

  • November - 0.9.2 Release

Nearing Feature Complete

This ...

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June Break

It's the start of the June Break! Patrons were not charged for June.

There might be bugfixes, but there won't be any progress logs.

Work on the game will continue in July. See you then!

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DiBS 0.8.4 Progress Log - Minimap Framework

What's Worked On

Minimap Framework

Building the framework for the minimap!

The main use is for cinema tapes and some of the collectibles, in case you missed them. Don't like being frustrated when looking for things.

Misc Boss Interactions

Worked on a few more interactions with the boss.

  • Added an interaction wheel, ...

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DiBS 0.8.4 Progress Log - More Boss Interactions

What's Worked On

More Boss Interactions

Giving the boss the broom.

Here's more interactions with the other items of the game!

Additional Features

Bugfixes

  • Fixed turning on exploration mode sometimes crashes game.

What to expect next

  • More boss int...

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Reminder - June Break

Hi all, taking a small break in June like last time. Patrons will not be charged for June.

There might be bugfixes, but there won't be any progress logs.

Work on the game will continue in July. See you then!

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DiBS 0.8.2 Release - Somewhat Boss Guy

Downloads

------

What's New

Boss Progress

One-handed Mode Tutorial

2024-04-30 23:00:08 +0000 UTC View Post

DiBS 0.8.2 Progress Log - Boss Doors

What's Worked On

The boss with some of his overworld interactions.

Approaching the Boss

He's reading, and Mox wants to pick a fight.

His room is still going to be accessed through the big computer, since an organic encounter requires renovating the labs level.

Still, he's here now!

Bugfixes

  • None, working ...

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