It may not be as epic as HSPE latest update, but this new version of RendererEditor is kinda cool too! Take a look at what's below:
- Copying objects also copy their altered properties.
- Added a "low memory" mode that disable texture preview but also reduce loading times and memory usage. Enable it in the modprefs by setting "previewTextures" to "0" under the "RendererEditor" area.
- It is now possible to edit the "RenderType" tag of a certain material.
- The materials have their own search bar.
- The texture explorer has a button to unload unused textures in order to free some ram.
- Using "No texture" on a material does not crash the plugin anymore upon saving the scene.
- Minor UI and behaviour improvements.
Enjoy!