After this patch we will be returning to the normal one-month-public-delay for new patches. I thought it was appropriate to sneak in a few of the long-request quality of life fixes, however, which weren't bad at all to add to the game. Hopefully this will leave the public build stable enough and more enjoyable for the next few weeks.
0.131.84
Major Changes:
You can now search through territory names on the overmap, hiding non-matches in the process. Magnifying glass near the underground toggle.
Right clicking a territory with nothing selected will open up a context menu for various actions that can be done, namely traveling the party to that territory or inspecting it.
Clickable territory sublocations now appear on the bottom hotbar while at a territory. Allows skipping of inspecting the territory.
Minor Changes:
The correct amount of Status Resist is now shown in item tooltips. Formerly displayed Electric Resist erroneously instead.
Recruited commanders now have race-specific avatars, sprites, and attributes. Retroactively applied to old saves.
When the player captures a territory, if it was training a unit that unit is now destroyed and therefor does not crash the game.
You can now demolish a territory upgrade by right clicking it twice while viewing the respective territory. May not work with old saves.
Fixed a bug that prevented warriors from continuing through the Undertown Chase sequence in Sparkling Clay.
Ser Knight faces the right direction during the Debutante Knight encounter in Kingston once more.
Fixed a bug that prevented army units from being merged and swapped between the two army stacks.
Special background images now appear behind the avatar dialogue sprite when both are present.
The Frozen Wastes Catalyst now uses the staff idle, as was intended.
The Cone of Cold spell is now properly flagged as a spell and should appear in the spells list when selected as a talent.
Screaming Idols now have a smaller hitbox.
The player depth formula in dungeons has been slightly modified. Should have a more proper depth as compared to dungeon clutter.
Base weapon accuracy has been increased to 100%.
Cheatcodes have been updated again for October.
Chivalric Games
2018-10-16 02:02:20 +0000 UTCChivalric Games
2018-10-16 01:31:15 +0000 UTCRed
2018-10-15 23:22:09 +0000 UTCChivalric Games
2018-10-15 00:54:22 +0000 UTC