Foundry v0.3.5 Compatibility
Added 2019-08-22 23:28:32 +0000 UTCThe improved data validation in the latest version of Foundry breaks Plutonium's creature import, so here's update 0.0.2d which takes care of that.
Meanwhile in <removed> news, work on the character sheet progresses. As mentioned in the last update, I didn't have a whole lot of weekend available to work on it, but what time I could scrape together I spent on the "spells" section. It's still pretty ugly, so I'll save you the WIP pics, but suffice to say it lets you add spells to your sheet. Mission accomplished.
In truth, it turned out to be a fiddly piece of work, as allowing full spell editing capabilities involved remaking the Homebrew Spell Builder to fit into the sheet UI. The styling ended up being completely different, and I couldn't share as much code between the two as I perhaps would have liked*. Luckily, it wasn't too that long ago that I wrote the Spell Builder, so the what/how was still fresh in me 'ead.
This weekend I'm hoping to start on "features" (from races, classes, feats, etc.) and items, where the main work will be, much like for spells, making tiny editors for both of those things. "Features" I'm not worried about, but items will no doubt require some brain-wrinkling. Depending on how bad it is, I might end up making the Homebrew Item Builder as a side effect, appealing to the same "mental freshness" idea previously mentioned. Or I might be sick fed up of it, and work on something more interesting instead. Only time will tell.
Until next time, stay safe out there.
* They ended up sharing no code whatsoever. I'm sure it's fine.