Face tracking add-on for Novabeast. Compatible for all face tracking hardware. Optimized for the Quest Pro with 107 custom face tracking, Unified Expressions, blend shapes. These include eyebrows, eyes, cheeks, jaw, lips, and tongue. Extra face tracking control ear movement.
Test the face tracking with the public demo avatar. https://vrchat.com/home/avatar/avtr_0f46debd-a0d2-49a8-8ef2-e06159bd093d
2024/01/03 v1.0 - Original Release
2024/01/03 v1.1 - Fix native eye tracking in avatar descriptor
2024/01/07 v1.2 - Fix blush with face tracking and animations
2024/07/20 v1.3 - Minor fix to MouthClosed blendshape, update patcher, and add face tracking tongue dynamics
2024/08/05 v1.4 - Update tongue blendshapes to work with tongue physbones
2025/04/11 v1.5 - Upgrade Ear Movements
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Disclaimer:
Patcher only works on the base model FBX, custom models will need the face tracking to be transferred.
Face tracking setups are designed for base Unity packages use caution for existing project, Adjerry91 is not responsible for avatar damages
Download:
Import order:
Launch VRChat Creator Companion
Create new Avatar Unity 2022 project
Add/Import VRCFury to your project https://vrcfury.com/download
Add/Import VRCFT - Jerry’s Templates to your project (v6.2.1+)https://adjerry91.github.io/VRCFaceTracking-Templates/
Import any shaders need for the avatar (Follow Base Avatar Directions)
Import Novabeast_V1_2.unitypackage
Import Novabeast_v1.2_VRCFT_Addon_v1.6_by_Adjerry91.unitypackage
Open Unity, at the top of your Unity window go to “Tools” > “Jerry’s Face Tracking” and click and run the Novabeast Patch
Note - Patcher will fail if FBX has been modified or does not match version of the add-on
Open scene "Novabeast - Jerry’s Face Tracking" in "Assets/Novabeast - Jerry’s Face Tracking"
Existing/Custom Models:
Make sure to patch the model
In the Project window navigate to the “Novabeast - Jerry’s Face Tracking/FBX” folder. On your existing model click on the “Body” skinned mesh renderer, replace the “Mesh” with the modified FT mesh by dragging the “Body” mesh from modified FT FBX.

In the Project window navigate to “Novabeast - Jerry’s Face Tracking/Setup'' and grab the corresponding "FT_Novabeast" prefab and add it to the model.
Version History:
2024/01/03 v1.0 - Original Release
2024/01/03 v1.1 - Fix native eye tracking in avatar descriptor
2024/01/07 v1.2 - Fix blush with face tracking and animations
2024/07/20 v1.3 - Minor fix to MouthClosed blend shape, update patcher, and add face tracking tongue dynamics
2024/08/05 v1.4 - Update tongue blendshapes to work with tongue physbones
2025/04/11 v1.5 - Upgrade Ear Movements
2025/07/28 v1.6 - Update to v1.2 version of the Novabeast
Terms and Conditions:
Adjerry91 maintains the commercial rights to the face tracking setups, reselling or redistribution without Adjerry91's approval is prohibited.
Adjerry91 face tracking uses VRCFT Templates as the basis https://github.com/Adjerry91/VRCFaceTracking-Templates. The templates are under MIT license, credit is required if parting out animation and controllers.
Support:
Please report bugs and get help at the Jerry's Face Tracking Discord - https://discord.gg/yQtTsVSqx8
Credits