XaiJu
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Mont-Saint-Michel - The Plan of Attack

So, I've gotten some work done on Mont-Saint-Michel. Let's talk about it.

I always knew drawing this map would be tough, but, after looking into it more seriously, I've come to realize that the logistics of drawing this place are insane.

Not that I'd let a thing like that stop me, mind you. I've never been the go-to guy for forest clearing battlemaps and I'm not about to back down from this because it's big or hard to draw. But this is going to take longer than I thought and I want to share some of the reasons why:

So, here's my plan to slay this beast:

  1. Sketch the whole thing out. Chop it into pieces. (Done)
  2. Draw outlines of the walls and major structures of the town at full size. Make sure everything fits together. (Done)
  3. Draw in the walls, doors, windows, furnishings and other details. I'm starting on this today.
  4. Ink it.
  5. Scan it, assemble the pieces and color it.
  6. Repeat the process for the upper levels and roofs, the abbey and the back part of the island (which is mostly woods).

This is pretty different from my usual process and I don't really have an ETA for you, but I'd like to think I can get it done in a month. I hope you're cool with that. It's a big project, but I think it'll be pretty epic when it's done. I'll post some work-in-progress pictures along the way so you can see how it's coming.

Comments

Thank you so much! Hopefully it goes smoothly, but if not, I'll keep at it until it looks the way I want it to.

Milby's Maps

I've just bumped my support to the Philanthropist level to help support your effort. It's an inspiring and ambitious project. I was thoroughly impressed by the scale of Brazenthrone. I hope to see you succeed with Mont-Saint-Michel.

Austin Godber

I am pretty excited about this... what an epic project. wow.

Kurt Stoffer


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