Vellum Typography in Houdini - files
Added 2024-06-07 04:54:46 +0000 UTCHey Y'all, here is the hip file from my latest youtube video. Thank you.
Comments
Thank you, Man!
Nick Sushkevich
2024-06-08 13:56:53 +0000 UTCI uploaded a new script that should work with udims and $HIP. https://www.patreon.com/posts/82054575
João Chaves
2024-06-08 13:39:25 +0000 UTCyep, UDIMs
Nick Sushkevich
2024-06-08 10:36:56 +0000 UTC"4S_Diffuse..png" Is it using udims? I didnt check for that in the original script. Might have to rewrite this.
João Chaves
2024-06-08 10:23:56 +0000 UTChere is the error message after I run the script: The attempted operation failed. Traceback (most recent call last): File "hou.session", line 63, in File "/Applications/Houdini/Houdini20.0.653/Frameworks/Python.framework/Versions/3.10/lib/python3.10/shutil.py", line 254, in copyfile with open(src, 'rb') as fsrc: FileNotFoundError: [Errno 2] No such file or directory: '/Users/nicks/Downloads/Telegram Desktop/Michelin Pilot Sport 4S 275_35_ZR19 (100y)/4S_Diffuse..png'
Nick Sushkevich
2024-06-08 08:32:29 +0000 UTCThank you! It does copy images and geo to $HIP folder, but rewrites paths to $JOB and did not grab the $HOME path files
Nick Sushkevich
2024-06-08 08:32:08 +0000 UTCI have a video on that subject. Here: https://youtu.be/N5DN6SwYFVs?si=TTD1wF0UNjWAjWwy let me know if it helps
João Chaves
2024-06-07 06:09:17 +0000 UTCHi! Offtopic question: is there a way to consolidate everything I use in GEO/SOP/LOP levels into a proper project structure where all the imported geometry/texture maps will be stored in respective folders with a scene file, that I can later open on another PC?
Nick Sushkevich
2024-06-07 05:45:23 +0000 UTC