XaiJu
Brax428
Brax428

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Important changes

Hello again dear Diamond Patreons.

Some important decisions are coming in the future of the project and we want you to be the main participants in this decision.

We are looking at v0.07 and corruption events and we found that getting a specific event is difficult and therefore frustrating for users.

Therefore we are considering replacing the randomness of the events, by fixed events, which will be unleashed according to the amount of lust that Dana has, currently the system works like this:

20 to 39 lust 1 in 3 chance of level 1 event being triggered

40 to 59 lust 2 out of 4 chance of level 1 or 2 event being triggered

60 to 89 lust 3 out of 5 chance of level 1, 2 or 3 event being triggered

90 or higher 4 out of 6 chance of level 1, 2, 3 or 4 event being triggered.

The change would be the following:

20 to 39 lust 1 in 3 chance of level 1 event being triggered

40 to 59 lust 1 in 3 chance of Tier 2 event being triggered

60 to 89 lust 1 in 3 chance of level 3 event being triggered

90 or higher 1 in 3 chance of level 4 event being triggered.

This would also apply to the other days.

Comments

I think another nice thing to add would be that the previous levels must have been triggered for that event before seeing the later levels. So let's say you change the system, here's an example of what I mean: Lust is between 40-59, the event gets triggered BUT you haven't seen the first level yet. In this case level 1 triggers, but next time if you have the same lust or higher you'll see level 2. And this also goes for level 3 and 4. I think implementing this would make it so that the event that is triggered always feel appropriate and gives a nice sense of progression for Dana's corruption. She won't give in immediately but given enough encounters/lust she'll give in.

zwaffles


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