Sunday Progress Report
Added 2021-05-03 00:22:58 +0000 UTCHi ^_^
Stuff done this week, I've done further tweaks/per camera angle adjustments and renders of the Fox and Otter short. I don't think this project is done yet, I want to make a loop with the otter wiggling seductively, an initial fox POV insertion shot, maybe a few loop variants and a finisher at some point then get it edited together as a finished piece.
Staying In Eating out Part 3 has had some more polish done to the animation, but I don't think it warrants another preview yet, next week I'm going to be focusing on the final pullout fluid sim, A chunk of the time this week was setting it up and trying out some ideas, after trying out many thing, it looks like using the current settings won't give me the look I'm after, so next week will be filled with lots of messing about A/B-ing settings one at a time and waiting for simulations to cook. Once I've got that looking good I'll finalize the animation and get the ending done (then off to rendering)
Also something else I'm working on (but he's not ready to show yet) is another character has been outfitted with a nice amount of stretch and is currently in the hairdresser (furdresser?) getting all nice and fluffy. :D
Comments
The lighting and new fur looks so freaking good. Love the alt versions a lot, too!
RadjinWolf
2021-05-04 03:59:23 +0000 UTCFuck, these are so good. 𦴠Absolutely loving these. :B Also, curious to see what the new character is.
Diesel Weasel
2021-05-03 04:24:10 +0000 UTCI'm glad you like it ^_^
pxl fur
2021-05-03 01:49:05 +0000 UTCOh damn! This is just so good, the lighting is great, and otterβs body mass physics add so much to the realism of the movement and body interactions. Also, canβt wait to see the new guy when heβs done!
Raygun Draygun
2021-05-03 01:37:00 +0000 UTC