XaiJu
BeeSpaceProgram
BeeSpaceProgram

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DunMeshi comic p1 render test

Here is how the first page of this silly fancomic turned out. I tried to study Ryoko Kui's style, and I think I got a lot of aspects very close, but there's a fundamental layer I'm missing (mostly about head/face structure, and stroke selection for inking). Throughout my draft there's all these head shapes and faces that are just a bit off, but it's not worth it to me to do another sketch pass I think.

Studying the rendering style in dunmeshi has been very interesting. Ryoko Kui is such a powerful artist that I find I barely percieve the art— the narrative reality just gets transmitted straight into my brain. It surprised me on closer inspection that the rendering tends to be pretty flat and simple. Here's some notes:

DunMeshi comic p1 render test

Comments

Looks good - I think you've done a good job of capturing the style of the art

Ben


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