For those of you that watched the Dev Commentary, you may already be familiar, but I've reworked the Gulp skill for (hopefully) the final time!!
Now it works where you can swallow the enemy (Without it missing nearly as often!) after they're at half health, then you slowly digest them! Of course, you could always speed up the process with a new Digest move that damages enemies while they're in your belly!
After you've swallowed the enemy, they are replaced with a "Belly Cam" view of the gal that ate the monster's gut! (The art for that is temporary, there's a good chance it'll change by the final release haha)
While in your belly, enemies can fight their way back out, too! Plus they can still damage you by struggling inside your stomach!
And of course, for those enemies that can't be damaged in any other way than your stomach acids, you can swallow them at full health! (And of course, you can't swallow boss monsters and other big things like that)
I'm hoping this'll be the last time the gulp skill is reworked because it's finally at a point where it's fun to use! It's no longer an insta-kill move that never hits, now it's got actual mechanics and it's balanced in a way where there is some real incentive to use it in normal combat!
Let me know what you guys think about the rework!!
-F.P.
Nevi
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