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3D Modeling with John Dickinson
3D Modeling with John Dickinson

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TopoTalk 14

In this chapter from MILG11, Toby Pitman explains the importance of directional/edge flow in polygon modeling.  Toby demonstrates using Cinema 4D, but these concepts are relevant no matter which 3D modeling application you use.

Learn More about MILG11:  Gumroad 

TopoTalk 14

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