XaiJu
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SURVIVING PURGE (BARA TOWER) update #9

Hello orcs ! Here's some news of the Bara Tower...

...After several months of consideration, our next game finally has a name: "Surviving Purge"! I never thought we'd have such a hard time finding a name for our future game, and it was Chewy who came up with the name!

I'd had a name in mind for several months: "Straight to Purge". But it was rather ironic to have the word "straight" in the name of a gay as hell game. Also, Vliir pointed out that if people read "Straight Purge" instead of "Straight to Purge", it could be misinterpreted... And he's absolutely right!

I mainly worked on 2 logo styles. In the end, we're going to keep the grungier version, which better represents the lower human district, and therefore the main characters' neighborhoods. The orange is for the rusty, post-apocalyptic feel, which represents the spirit of the game quite well.

I've also started working on the UI and choosing the fonts that will be used in the game! I'm pretty happy with the result 🙂

Purge's structure

Vliir has created the structure of the Purge ship! Divided into 7 branches, you can already see the goblin and superior human quarters. As the other quarters have not yet been created, we've put up clouds until they are done.

Character research

Vliir has also started work on new characters (and they're hot as fuck)!

Having the cast in advance is going to help me a lot in the construction of the romances and relationships between the characters, but also to have a global vision of the hot scenes we could integrate to make them as varied as possible throughout the game. I'll tell you more about each character in a future update. Thanks again to Vliir for his superb work!

From now on, I'll be working full time on the development of the Surviving Purge demo. See you soon for more news!

Take care :)

Stewy

SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9 SURVIVING PURGE (BARA TOWER) update #9

Comments

The logo both versions look so good and it would be hard to choose between the two. At least for me. The text isn't hard to read. Those characters I would love to meet all of them, They have a pop to them that makes them stand out.

AzinYNR

We use good old Photoshop, and we will use start to use Spine for the animations on this project :)

Grizzly gamer

What software do you use for the UI and animations? I'm just curious as I'm also a UX/UI designer but not for games.

Dobyk

That's totally fair enough haha, I do like steampunk but I also like the direction you're going with :)

Dobyk

Vliir : Art Chewy : Coding Me : Writing, game design, UI and animation :)

Grizzly gamer

Oh no, your feedback is not too harsh at all! But yes, the changes you're hoping for, whether for Jeck and Lukas' design or for the corset, won't be incorporated 😥 I get the impression that you have a great affinity for steampunk, and unfortunately we won't be going in that direction with this project.

Grizzly gamer

WOW, this looks so cool! :O Who is going to work on what? How is the art-division going to be divided between you and Vliir?

DS

...Hmm... 🤔 ...Yup, I am so going to enjoy this~ 😘

Tim Guy

Not at all, I actually like a lot of what I'm seeing, I was just laser-focusing on trying to provide feedback haha. Please don't take this the wrong way, I absolutely love the art style and the direction and I'm a huge supporter who has already played Robin Morningwood. It's just that I'm catching up with the updates and because I've followed so many bara game developments from alpha to release I know that "the earlier you give feedback, the better". It's all in good faith 😁 I look forward to your next updates! Why do you think I'll be disappointed? You think my feedback is too harsh or focused on ideas you won't implement?

Dobyk

I just read all your comments, and I can tell you're going to be disappointed with every design choice we'll make on this project, I'm so sorry 😅

Grizzly gamer

I really love the various race designs, but I really hope you revisit the "fancy centaur with corset" design. It's so unique and distinct, so snobbish and hot at the same time, and it easily lends itself to kink play.

Dobyk

Yessss, I love all the new species and variants, everything is looking promising, tho with you guys on the case we always knew you'd nail it. I'm looking forward to hearing more about your amazing work.

T

Cant wait :) looking forward for the game

aidan stoker

Maybe a few, but I can't tell for now :)

Grizzly gamer

do you think you would make more family content like you did with the twins in Robin Morningwood Adventure?

aidan stoker

Holy crap! This looks absolutely amazing and I love the artstyle already! Looking forward for whats to come for Surviving Purge, I am extremely excited for any content thats released for it!

PastelJack

This is exciting! It looks good and i already am very interested in playing it.

Mike

Obsessed doesn’t even begin to describe how I already feel about Surviving Purge I literally cannot be more excited

Omar

Glad to see there are some variations with the wee-wees, depending on their race.

Juliet Belcouleur

This looks pretty great. Glad you guys decided on the orange, grungy version of the logo because I certainly would’ve mistaken the other one as a spin-off of Squid Game of sorts, haha!

Andy Peng


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