Don't be scared! He's ok! Its just red paint..... for now.....
So when receiving a lot of damage, even the shield fueled by an infinite energy source can start giving out. Energy might be infinite, but the generation rate and the capacitors aren't.
Surely, blood is not the most realistically drawn, but it doesn't have to be due to artstyle. It gets the point across - your character is an organic being and they can bleed, especially if player puts them through some rough times...
This effect will be disableable in the settings if it disturbs you too much, just remember - nobody dies in this multiverse anyway, so its not that scary to get beaten up sometimes; if your body is dead - you can easily get a replacement one, just like before and retain all the memories.
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But aside from blood - also when traversing the land and doing some special things, you can get dirty and wet.
Step into a poop pile? Oh well, your feet are now messy and stinky! Pick up a slime ball? Don't expect your hands to be clean!

Here is an example of a bit exaggerated wetness effect (had to crank it to 11 due to its poor visibility on GIFs, wetness is a subtle effect)

And this is what happens when you try to swim in a tar pit.

This dynamic dirt and blood system also gives some gameplay reason to go and use shower, stand under a waterfall, or swim in water - just to clean it off... Some species might prefer to lick themselves though.
Rid
2017-09-12 11:11:13 +0000 UTCRise The Drake
2017-09-12 04:16:05 +0000 UTC