So it's time for the new update!
The biggest feature is the inventory system... that was a lot of code, Hopfel really nailed it! Additionally we added some UI, even if for the most part it's not actually hooked up to anything yet (it will be, in later updates). Plus there is a couple more work-in-progress maps to wander around... Ah, and also, multiplayer is kinda broken at the moment xD Well it works, but shooting weapons doesn't show up correctly.
I have to admit, It's not the most spectacular update so far, but unfortunately that's the nature of programming - you can't really show it, it all stays behind the scenes and makes sure everything works properly. There isn't anything new art-wise aside from those two maps full of placeholder assets.
Here are the download links (ah and yes, there should be no more warning message when downloading):
So yeah, let me know what you think! Just say a word If you experience any crashes (don't forget to say what you did for that to happen) and I hope you like seeing how our progress is going!
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And also a couple more things:
There will be delay on the update video this time unfortunately, perhaps even I'll wait till the next update for it. Turns out, creating these videos takes a lot of time from making the game, so I'm working on to change the format a little bit the way it's less time consuming for me to make and more fun for you to watch :}
Next update shall be full of art-related stuff: models, animations, concept art; both for the game and Visualisator. Can't wait to get back to my "profession" and make some cool looking assets!
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