XaiJu
hatton_slayden
hatton_slayden

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clock work mothy progress

most the day was spent putting all the base parts together.  like chunks of clay before the real sculpting gets worked on i have put most the basic parts down.  as i move forward i will be adding new parts where details are needed and even reworkign the geometry if necessary.

this will take some time but it will be worth it 

clock work mothy progress

Comments

well she is almost done for drawing purposes. but we are looking at several more months of work to make her close to animation ready. this is mostly due to my own abilities in 3d

Hatton Slayden

REALLY REALLY NICE! ❤️ Basically all that's left are the shoulders, the elbows and the clockwork, i don't know if you wish to recycle Philomela's ones. They were basically the only textures that could not be embedded in the file,,, The clockwork there was even animated.... buuuut it did have one problem: it used Blender's features heavily to provide depth and animation. So i don't know if you do use blender. In any case the model basically looks done except for... everything geared. 😂 After which you will have to Oh boy. do the skeletal stuf... ah, well it's october. I still don't envy you. The problem with rigid metal is that it does not bend. And i thought that would make things easier but it does not because clipping... oh so much clipping. But yeah, honestly i'm barely paying for this. I Think i will consider the first page as the cost of the model itself and then continue adding an extra to the agreed price for each page to finish paying the model in "installments". I doubt you can use her model for anything that isn't her comic(s).

Simone Spinozzi


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