i am slowly building the costume in chunks. i used the low poly models as a proxy for the rough shapes then took some base models (like cubes and torus) and started extruding and loop cutting my desired forms. the leaf shapes are actually going to be stylized fur and on both sides of her but i did not bring them into zbrush yet because i wanted to UV unwrap one of them so i can just duplicate the same one and not have to unwrap each "chunk of floof"
Hatton Slayden
2018-02-23 22:40:12 +0000 UTC
🤔 i like your rendering of the low poly costume... did you remove the herb sheaf because it was too visually noisy or did you want a more simple design so you could add stuff later when needed in the comic?