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MisterMaya
MisterMaya

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Law School Episode 2 - Progress update #9

Hello everyone,

Today, we've got another big update, so buckle up! Last week was nothing short of eventful.

Let’s start with the positives. I made significant progress on the 3D aspects of the game. I was able to create a solid number of animations and static renders, and I even completed a complex lewd scene that I’m very pleased with.

This Thursday, I’m expecting (fingers crossed, Amazon!) to receive all the components to upgrade my two rigs. I’m really excited about this, as I enjoy assembling PCs and can’t wait to see the impact on my workflow. The upgrades should significantly shorten rendering times and make it easier to work without lag, even when using demanding assets. I'll be sure to take pictures and share them on Discord once everything's set up.

Now, onto the less fun part.

This past week has been frustrating in several ways, particularly when working on the 3D aspects of the game.

Despite the progress I made, I’ve felt creatively bottlenecked by the software. I spent hours working on a one-second animation of panties falling down a character’s legs—something that should have taken just a few minutes in Blender, but took most of my day due to software limitations.

I wish I would just go and learn Blender, but my time is already limited and I can't spend any less time than I already am on the second episode.

To add to that frustration, I spent a good part of Friday afternoon dealing with a recurring issue. I’ve seen comments saying that the night scenes in "Law School" are too dark. I’d noticed similar feedback on earlier episodes of "The Entrepreneur" but hadn’t understood why since everything looked fine on my screens. However, on Friday, I sent a screenshot to a supporter of the game on Discord and realized, when I viewed it on my phone, that it was indeed very dark.

I tried adjusting the Nvidia settings and monitor settings and tested it on four different monitors. On all of them, the scene looked good, but it was still dark on the phone. I realized my screens might be overexposed, which was a bit of a blow. It hit me that when I’m happy with a render and send it to the queue for rendering, you might be seeing something much darker and less polished than what I see. This realization made me question the thousands of renders and animations I’ve created—wondering if they might actually look bad to you.

I ended up setting my monitor darker on purpose, trying to match the image quality on my phone, and consulted a few people around me. It seems like I’ve found a good balance between my monitor and what the renders actually look like for you.

But yeah, that situation really bummed me out, and I lost a few hours trying to fix it. A little frustrating, to say the least.

And to top it all off, I broke my chair and had to order a new one. Told you this week was eventful.

But, it wasn't all bad. I made excellent progress in the 3D department, so let’s talk numbers:

- 712 story statics

- 28 animations

- 21 scenes fully written

Since the last update, I’ve managed to create over 100 renders and secured 11 animations—a personal record, I think. With the new rigs coming in, I’m allowing myself to create more and more animations, which I’m really excited about.

So, that’s it for today’s progress update. I’m in the middle of working on an animation right now, so I’ll get back to it.


Talk to you soon,

MisterMaya

Comments

OMG! Whats going on there? ♥️ Love her

Nández

No worries we r with you ❤️

Horseoffire1


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