Thought to share some stuff I've bee working with! Sorry for zero replies to anything, I have my head in my ass when I get the flow going! I've been setting up the betas, but mainly focused on the Finale. Replying everything tonight.
The walk in the park hasn't been as easy as I thought. I want to keep the story very solid, and because of it, I've had to create LOTS of new animations from nada. This post has an attachment, a video, where I explain where we are and why this takes time.
What I want is, if you look back in the game, everything folds together story wise. I know lots of you just want the scenes, but for me this is more than that. I want to be proud what I've created; not just having fun, but a real story behind it. And I want it to work 100% when it's ready; no bugs.
The video is a draft of things, I tend to use Maya to create your POV, especially for the cinematics. You can see this in the video.
I didn't want to spent any time to create any polished voiceover, so it's just my real time-first-take recording with all the hickups ;)
And the video, download the attachment!
tim
2025-02-13 19:26:51 +0000 UTCUL7RA
2025-02-10 02:44:25 +0000 UTCRakpartha
2025-02-08 17:21:57 +0000 UTCtsaric
2025-02-08 01:42:07 +0000 UTCKyle M
2025-02-07 20:01:48 +0000 UTCBrain in a vat
2025-02-07 15:16:43 +0000 UTCDarude Neox
2025-02-07 14:57:18 +0000 UTC