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AHTYA 2.0 – pt. 19: Understanding Vectors Part 1

Today’s the day we finally bring vector math into our Houdini setups. And this is actually a lot less daunting and complicated as it sounds – for the most part this will honestly feel more like a puzzle game than high school math. So in this video we’ll learn why you should care about vectors and why it’s a great entry into math in 3d graphics. We’ll also cover the first set of vector operations and build little example scenes around them.

Comments

Such a good explanation of basic vector math, thank you!

Philipp Welsing

Awesome, thank you!

Tobias Moenninger

Whoopsies. Should be fixed now. Apologies, my bad. Cheers, Mo

Entagma

Hey hey, it looks like pt. 19 and pt. 20 are the same video. Best Tobi

Tobias Moenninger


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